AI Insights · Timothy · September 2022
Top 5 PVP Games Performance in Romania Q3 2022
Analyzing the performance of the top 5 PVP games on a unified platform in Romania during the third quarter of 2022, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2022, the top 5 PVP games in Romania showed varied performance in terms of downloads, revenue, and active users on a unified platform. Here’s a detailed look at each game’s metrics:
Coin Master from Moon Active saw a consistent revenue stream, peaking at around $188K in early July and maintaining levels between $176K and $186K throughout the quarter. Weekly downloads increased significantly from 6.1K in late June to 12.8K by the end of August. Active users also saw fluctuations, reaching a high of 128K in early August and stabilizing at around 107K by the end of September.
PUBG MOBILE by Tencent Mobile International Limited experienced a notable increase in revenue, peaking at $106K in early August. Downloads ranged from 5.4K to 8.5K, with a steady increase in the latter part of the quarter. Active users maintained a high level, peaking at around 434K in mid-July, although there was a slight decline to 333K by the end of September.
Evony from TOP GAMES INC. had a varied revenue performance, with a peak of $89K in early July and a low of $36K in early September. Downloads ranged from 2.6K to 5K, with a notable increase towards the end of the quarter. Active users remained relatively stable, averaging around 29K to 33K.
Roblox by Roblox Corporation consistently generated revenue, peaking at $70K in early August. Weekly downloads were robust, ranging from 16K to 23K, with a notable peak in mid-August. Active users remained high throughout the quarter, averaging around 1M, with a peak of approximately 1.08M in late September.
Empires & Puzzles: Match 3 RPG from Small Giant Games showed varied revenue, with a peak of $69K in late August and fluctuations between $25K and $47K for the rest of the quarter. Downloads were relatively steady, ranging from 1.2K to 2.1K. Active users averaged around 26K to 28K, with minor fluctuations throughout the quarter.
The data presented here is sourced from Sensor Tower. For more detailed insights, visit Sensor Tower's website.